Semiconductor Solutions from STMicroelectronics Selected by Nintendo for Nintendo Switch

ST motion sensors, touch-screen controller IC, STM32 microcontrollers, and NFC controller IC contribute to gaming innovation

New Delhi, March 27, 2017 – STMicroelectronics (NYSE: STM), a global semiconductor leader serving customers across the spectrum of electronics applications, today announced that its advanced semiconductor solutions, including motion sensors, touch-screen controller IC, STM32 microcontrollers, and NFC controller IC, have been selected for Nintendo Switch™ system, Nintendo’s latest innovative gaming device.


Nintendo Switch is a home gaming console that can be played anywhere, and consists of a console, two Joy-Con™ detachable controllers, Joy-Con charging grip and a dock. Several ST products contribute to this unique gaming device by enabling the intuitive user interface as well as through the NFC-connectivity function that enhances gameplay.

· ST’s 6-axis inertial sensors are embedded in the main console and in the controllers of Nintendo Switch, responding to players’ motions to control the games. The inertial sensor comprises a 6-axis IMU (inertial measurement unit) in an ultra-small footprint (2.5mm x 3mm x 0.6mm). The sensor enables increased accuracy and resolution with low noise performance, and also operates on very little power to keep players playing.

· The capacitive touch-screen controller IC from ST is mounted in the main console and features highly sensitive touch detection and low power consumption. Combining an analog front-end and a digital signal processor based on a microcontroller core, the controller IC enables multi-touch and a fast report rate. The touch-screen controller IC supports many types of capacitive touch-panel materials and structures, and can be configured based on the particular touch sensitivity required by consumers.

· Nintendo Switch uses three STM32 32-bit microcontrollers from ST for an ideal balance of processing capability, low power consumption, embedded memory, and package size. A high-performance STM32 MCU in a small package is embedded in Joy-Con (R) controller to manage the IR motion camera and the NFC function. In addition, a low-power STM32 MCU is embedded in the Joy-Con charging grip that attaches the controllers to meet battery-life constraints while performing signal-processing functions. Another STM32 MCU is embedded in the dock of the main console for power management functions.

· The ST NFC controller IC in the Joy-Con (R) controller and the Nintendo Switch Pro controller enable contactless communication using Near Field Communication technology with Nintendo’s amiibo™ accessories. The communication allows adding and customizing characters in supported games, as well as a way to deliver bonus content in such games. ST’s low power-consumption NFC controller ICs embed NFC Forum-compliant firmware and software protocol stacks, and provide high contactless performance for the best user experience.

“Since Nintendo’s launch of WiiTM in 2006, ST has strengthened its close relationship with Nintendo by delivering advanced semiconductors while expanding our product portfolio to best fit new gaming applications,” said Marco Cassis, Executive Vice President and President of Asia Pacific Region, STMicroelectronics. “We are delighted to have contributed to Nintendo Switch, which is an innovative gaming device that offers a unique user experience through an exciting new approach, with our broad expertise in sensing, processing and connectivity.”

Nintendo Switch, Joy-Con, amiibo and Wii are trademarks of Nintendo.

Sony has sold 6 million units of PlayStation 4 globally!

Sony announced this week that they have now sold more than 6 million units of the PlayStation 4 gaming console.

Sony PS4 launched in the US market in November last year. The sales figure got a boost last month when it arrived in Japan on February 22.

Things are going well for the company as PS4 has comprehensively beaten the Microsoft Xbox One on sales charts.

Nintendo of course continues to struggle with their Wii U gaming console which is practically a failure for the company.

Checkout: PlayStation 4 sales top six million – Yahoo News

Nintendo Wii is no longer on sale in Japan

Nintendo has apparently stopped selling their previous generation Wii gaming console in the Japanese market.

The company had recently indicated that they are no longer manufacturing new units for sale in their domestic market.

Gamers wanting to buy a Wii would now have to scour for a leftover unit from third party retailers. Nintendo Wii U is also backward compatible so it also remains a good option.

The Wii gaming console continues to remain on sale internationally.

EA is no longer developing games for Nintendo Wii U

EA is no longer developing games for Nintendo Wii U

Electronic Arts has confirmed that they are no longer developing any new games for the Nintendo Wii U gaming platform.

EA was one of the launch partners and they have released a bunch of games for Wii U like f Mass Effect 3, Fifa 13 and Need for Speed Most Wanted.

However, no new games are expected to arrive in the near future. Battlefield and Madden are some of the franchises that are left untapped from the EA stable for this new platform.

EA said that they might change this stance in the future but for now, Wii U market is not big enough for them to focus on.

Need for Speed Most Wanted U launched

Electronic Arts has launched their new game Need for Speed Most Wanted U for the Nintendo Wii U platform.

The game come fully optimized for the special controllers that ship with the Wii U gaming console.

Need for Speed Most Wanted U launched

The company said:

For the Wii U game, we wanted to embrace what makes the Wii U such a unique system – the touch-screen Gamepad, same-room social play and sharp visuals.

It’s everything our fans love about Most Wanted, from the open world freedom, to the nonstop online to the ability to drive almost any car they find right from the outset.

And most of all, it’s about co-operative play. Help out a less experienced player; they drive using the traditional Wii controller, while you play along with the Wii U Gamepad.

Nintendo 3DS XL gets a mint white color variant for Japan

Nintendo 3DS XL gets a mint white color variant for Japan

Nintendo has announced two new variants of their 3DS gaming console for the Japanese market.

The first one is a mint white colored edition with a green colored lid. The second one is a combo pack containing the latest Tomodachi Collection life simulation game. The unit in the combo pack features a special design as well with dialog boxes.

Mint white edition is priced at 18,900 yen. The combo edition is priced slightly higher at around 22,800 yen.

Nintendo 3DS to get ping and blue colors in Japan

Nintendo 3DS to get ping and blue colors in Japan

Nintendo has announced that they would soon start selling two new color variants of their 3DS console in Japan.

The two new colors are: “Pink Gloss” and “Light Blue”. Nintendo would start selling these from March 20. They would also include 4GB of internal storage. Costing is around USD 160.

These variants are unlikely to go on sale internationally. Nintendo and Sony both keep some special editions restricted to their home markets.

STMicroelectronics and PNI Sensors Are Selected for Nintendo’s Wii U

ST’s and PNI’s sensor technologies enable intuitive motion sensing
for gaming applications

STMicroelectronics (NYSE:STM), the world’s leading MEMS manufacturer, and PNI Sensor Corporation, the U.S.- based geomagnetic-sensor manufacturer, today announced that Nintendo Co., Ltd. has adopted an advanced sensor solution for Nintendo’s newly launched Wii UTM that includes sensors from ST and PNI. PNI’s 3-axis geomagnetic sensor, based on proprietary magneto-inductive technology and driven by ST’s ASIC, together with an ST 3-axis accelerometer, enables intuitive motion sensing in gaming applications.

The Wii U supports the need of users to enjoy intuitive motion control that is stable under various environments. The geomagnetic sensor delivers new playability in combination with other sensors. Further, the accelerometer accommodates a wide variety of players’ motions in gaming.

“The collaboration of advanced sensing technology and extensive know-how in gaming motion-control from ST, who is leading the MEMS market, and impressive geomagnetic-sensing technology from PNI, has strongly supported Nintendo’s challenge to deliver an entirely new kind of gaming and entertainment experience for consumers around the world,” said Genyo Takeda, Senior Managing Director, Nintendo Co., Ltd.

“Since its launch, the WiiTM has revolutionized the gaming world and ST has kept its close relationship with Nintendo by reliably delivering advanced MEMS technology while expanding its expertise in sensors for gaming, its manufacturing capability and its advanced MEMS technologies,” said Benedetto Vigna, Executive Vice President and General Manager of the Analog, MEMS & Sensors Group of STMicroelectronics. “We’re pleased that PNI and ST can play an important role in the development of Nintendo’s latest game console, the Wii U, and will continue to explore avenues that allow ST to demonstrate the value of MEMS.”

“We are pleased to have Nintendo, a true pioneer in interactive entertainment, select our geomagnetic sensor for use in the Wii U. And working closely with ST has made this possible,” said Becky Oh, PNI Sensor President and CEO. “Our goals are to offer our sensors to customers who need to sense motion despite some magnetic interference, to complement their algorithms, and to react in real time.”

Additional Technical Details
Designed and manufactured in Northern California, the PNI RM3000 geomagnetic sensor enables motion sensing while also accounting for reasonable magnetic anomalies. It detects magnetic fields in the environment with improved accuracy, even where magnetic interference from audio speakers, metal objects, building girders or a cell phone can send other magnetic sensors off target. ST’s ASIC amplifies signals, from a tiny variation of magnetic field detected by magnetic sensor coils, and with low noise, converts them to digital data, and interfaces with an application processor through an SPI bus.

In addition to the geomagnetic sensor, the Wii U includes ST’s 3-axis accelerometer. With its low current consumption (2uA) and small 3x3x1mm package, this accelerometer is ideally suited for use in consumer and mobile devices with power and/or space restrictions. Its output accurate over a selectable acceleration range can be used to detect accelerating or slowing a racecar or swinging a sword (±2g/±4g/±8g/±16g) and its performance remains stable over periods of time or during temperature changes.

*Wii U and Wii are trademarks of Nintendo. All other trademarks and trade names are the property of their respective holders.

About PNI Sensor

PNI Sensor Corporation is the leader in the exacting science of producing heading and orientation technology and modules for the consumer, military, scientific and oceanography communities. Building on decades of patented sensor development, PNI offers magneto-inductive sensor systems and 9-axis sensor fusion technology. Its products are used in consumer electronics, robotics, surveying, navigation and automotive applications across the globe. To learn more, please visit www.pnicorp.com.

About STMicroelectronics

ST is a global leader in the semiconductor market serving customers across the spectrum of sense and power technologies and multimedia convergence applications. From energy management and savings to trust and data security, from healthcare and wellness to smart consumer devices, in the home, car and office, at work and at play, ST is found everywhere microelectronics make a positive and innovative contribution to people’s life. By getting more from technology to get more from life, ST stands for life.augmented. In 2011, the Company’s net revenues were $9.73 billion. Further information on ST can be found at www.st.com.

Nintendo Wii U has been a success in the US market with sales crossing 400,000 units

Nintendo Wii U has been a success in the US market with sales crossing 400,000 units

Nintendo announced that they sold more than 400,000 units of their Wii U gaming console in the US market since launch.

These figures are for the first week after the launch. Wii U is the latest generation console from the company. Pricing starts at around USD 300.

Nintendo Wii U happens to be the first major console launch in a long time. Sony PlayStation 3 was the last such launch.

The company is trying to do well by being the first one out with the next console. Microsoft and Sony have not revealed any plans for their next consoles though we should soon start hearing about them.

Nintendo Wii continues to be on sale. Nintendo has also just announced a cheaper variant of the Wii named Wii Mini which would go on sale from next month.

Nintendo Wii Mini now official. Priced at USD 100.

Nintendo Wii Mini now official. Priced at USD 100.

Nintendo has made the Wii Mini console official. It has been priced at USD 100. It would be launched in Canada next month.

It is a crippled version of the Wii gaming console. It does not feature GameCube compatibility. Internet access has also been removed.

Consider this a low end Wii console that can be used for playing the games designed for the Wii console offline.

It is not clear if Nintendo would sell it in other markets as well.